PAPERS
1. MobTune - Share Your Music World Mobile Sharing of Music Tips
Sabina Abdulla, Charlotta Adolfsson, Sinisa Krnjaic, Tomasz Rajca Malmö University
2. Collaborative Stories Building: Unearthing Critical Contextual Information through Creative User Dialogues
Hakeem Adebola Lawal Univerity of southern Denmark
3. Integrating Paper Documents into Digital Systems
Nick Alexander, Fabricio Dore Umeå Institute of Design, Umeå University
4. Design concept refinement through experience prototyping
Santiago Barriga Amaya Institute of Design, Umeå University
5. CUBO – Malmö City Navigation
Emily Hang Andersson, Dijana Mijatovic, Igor Vitormirov, Jonas Rygaard Malmö Högskola
6. Successes and Failures in the Current Attempts Towards Ubiquitous Computing Societies
Julio Angulo Blekinge Institute of Technology
7. Wake Up Get Up: A better way to wake up
Jon Bernholdt Olsen, Sofia Stelling, Robin Söderström, Terese Wikman, Björn Östlund IT-University Göteborg
8. Group Dynamics of Co-operative Creativity
Anjalika Bose, Nick Sontag Umeå Institute of Design, Umeå University
9. SnoozeQuest: A networked wake-up game
Petra Boström, Gustaf Carlberg, Tobias Carlsson, Sofia Dahlström, Fredrik Högström IT University Göteborg
10. An Evaluation of a Self-Scanning-System in a grocery store environment: improvements, suggestions and further development
Gustaf Carlberg, Mikael Karlsson IT University Göteborg
11. For the Mind and Body: Aesthetics of Interaction Design
Jessica Chang Umeå Institute of Design, Umeå University
12. Replacing the original keys with the SesamiKey - The new way of opening and closing objects
Armita Daniari, Magdalena Strömberg, Pernilla Dunér, Theanoula Pavlou, María Llanos Lund University
13. Personalizing Interaction
Rebecca Denson University of Southern Denmark
14. Control vs Convenience: Critical Factors of Smart Homes
Carmen Flores Montano, Mattias Lundmark, Wolfgang Mähr IT University of Göteborg, Chalmers University of Technology
15. F.I.S.K. : A company’s internal stress communication
Carmen Flores, Karin Lövsund, Johan Wannheden, Armin Nezirevic, Reine Schellin IT University of Göteborg, Chalmers University of Technology
16. Switchshirt: Using Technology to Study the Spreading of Trends
Anders Fougstedt, Anders Green IT-University of Gothenburg
Anna Sjödin, Lay Truong Chalmers University of Technology
17. iBox
Pontus Friberg, Johanna Holmstedt, Linda Knudsen School of Arts and Communication, Malmö University
18. The Energy Table – Augmenting the Exhibition Space at The Danish Electricity Museum
Jonas Fritsch, Peter Dalsgaard, Christian Dindler University of Aarhus
19. Visualization and Narrative in Interaction Design
Jorge Furuya Institute of Design, Umeå University
20. An Ubiquitous Teaching Environment Using Off-The-Shelf
Technology
Per Pascal Grube Blekinge Tekniska Högskola
21. User Experiential Quality for the Interaction Design Concept
Kanlayanee Kachornnamsong IT Product Design, Mads Clausen Institute, University of Southern Denmark
22. Linking Ethnography to Design. Role Playing as a Design Method
German Leon Umeå Institute of Design, Umeå University
23. Tell Me Your Story: Staging a Collaborative Design Event Using Stories.
Malin Mäki Umeå Institute of Design, Umeå University
24. A mobile phone tourist application based on visual code-recognition
GU Johan Ohlsson Computing Science, CTH
Andreas Ridén, Andreas Wiberg IT-University Göteborg
25. Infective T-Shirt: Prototyping the unexpected Creative collaboration with users performing as co-creators
Patricia Panqueva Umeå Institute of Design, Umeå University
26. Self-reliance in testing and inquiry activities Mockup testing by designers: its implications and benefits
Krishna Prasad MN, Camille Moussette Umeå Institute of Design, Umeå University
27. Communicating with the use of a Pen Intuitive and Creative Pen Computing
Ida Ristner Umeå Institute of Design, Umeå University
28. Direct Connect: Evaluation of a Filesharing Application
Jens Schou, *Gustav Engström, Therese Nordqvist Göteborgs Universitet, *Chalmers University of Technology
29. Iterating in the Design Process: Prototyping at Different Levels of Fidelity
Mine Danisman Tasar Umeå Institute of Design, Umeå University
30. iWand – a gesture based remote control for the intelligent home
Marcus Wandt, Christoffer Sandberg, Ivan Dechev Chalmers University of Technology
31. Product Intuition
Xi Yue University of Southern Denmark
32. Cultural Product Interactions
Yin Yue University of Southern Denmark
33. Personas: the soft data dimension
Johannes Zachrisson Delft University of Technology
34. Exploring robotics to stimulate exercise using the “carrot on a stick”-metaphor
Gabriel Åberg Umeå Institute of Design, Umeå University
POSTERS
35. Exploring Intuitive Tangible Interaction
Jasper Dekker Industrial Design department, Eindhoven University of Technology
36. Insights Based on Analyzing Sketching Activities
Kai Dong Dept. of Computer- and Systems Sciences, KTH and Stockholm University
37. Paper vs. e-Paper: How bad is imitation?
Ashraf Habash Blekinge Institute of Technology
38. Interactive Mobile Keypad
Imran Rahman Laghari, Azeem Mohsan, Imran Khan University of Kalmar
39. Emotion Events: An Outline of an Emotion Aware Self-Adaptive User Interface.
Wolfgang Mähr TableTop Interaction Laboratory, Chalmers Tekniska Högskola
40. Set of Questions Introducing Privacy in Ubiquitous Design
Orlando Arzuza Otalora Blekinge Institute of Technology
41. What is teamwork?
Elsa Vaara Umeå Institute of Design, Umeå University
42. How can we strengthen interaction qualities into new media players?
Liu Wei IT Product Design Mads Clausen Institute, University of Southern Denmark
43. Sensorial design - How to correct and improve our senses and us
Svenja Desiree Weinmann IT Product Design Mads Clausen Institute, University of Southern Denmark
|
|