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PAPERS
1. MobTune - Share Your Music World Mobile Sharing of Music Tips
Sabina Abdulla, Charlotta Adolfsson, Sinisa Krnjaic, Tomasz Rajca
Malmö University

2. Collaborative Stories Building: Unearthing Critical Contextual Information through Creative User Dialogues
Hakeem Adebola Lawal
Univerity of southern Denmark

3. Integrating Paper Documents into Digital Systems
Nick Alexander, Fabricio Dore
Umeå Institute of Design, Umeå University

4. Design concept refinement through experience prototyping
Santiago Barriga Amaya
Institute of Design, Umeå University

5. CUBO – Malmö City Navigation
Emily Hang Andersson, Dijana Mijatovic, Igor Vitormirov, Jonas Rygaard
Malmö Högskola

6. Successes and Failures in the Current Attempts Towards Ubiquitous Computing Societies
Julio Angulo
Blekinge Institute of Technology

7. Wake Up Get Up: A better way to wake up
Jon Bernholdt Olsen, Sofia Stelling, Robin Söderström, Terese Wikman, Björn Östlund
IT-University Göteborg

8. Group Dynamics of Co-operative Creativity
Anjalika Bose, Nick Sontag
Umeå Institute of Design, Umeå University

9. SnoozeQuest: A networked wake-up game
Petra Boström, Gustaf Carlberg, Tobias Carlsson, Sofia Dahlström, Fredrik Högström
IT University Göteborg

10. An Evaluation of a Self-Scanning-System in a grocery store environment: improvements, suggestions and further development
Gustaf Carlberg, Mikael Karlsson
IT University Göteborg

11. For the Mind and Body: Aesthetics of Interaction Design
Jessica Chang
Umeå Institute of Design, Umeå University

12. Replacing the original keys with the SesamiKey - The new way of opening and closing objects
Armita Daniari, Magdalena Strömberg, Pernilla Dunér, Theanoula Pavlou, María Llanos
Lund University

13. Personalizing Interaction
Rebecca Denson
University of Southern Denmark

14. Control vs Convenience: Critical Factors of Smart Homes
Carmen Flores Montano, Mattias Lundmark, Wolfgang Mähr
IT University of Göteborg, Chalmers University of Technology

15. F.I.S.K. : A company’s internal stress communication
Carmen Flores, Karin Lövsund, Johan Wannheden, Armin Nezirevic, Reine Schellin
IT University of Göteborg, Chalmers University of Technology

16. Switchshirt: Using Technology to Study the Spreading of Trends
Anders Fougstedt, Anders Green
IT-University of Gothenburg
Anna Sjödin, Lay Truong
Chalmers University of Technology

17. iBox
Pontus Friberg, Johanna Holmstedt, Linda Knudsen
School of Arts and Communication, Malmö University

18. The Energy Table – Augmenting the Exhibition Space at The Danish Electricity Museum
Jonas Fritsch, Peter Dalsgaard, Christian Dindler
University of Aarhus

19. Visualization and Narrative in Interaction Design
Jorge Furuya
Institute of Design, Umeå University

20. An Ubiquitous Teaching Environment Using Off-The-Shelf Technology
Per Pascal Grube
Blekinge Tekniska Högskola

21. User Experiential Quality for the Interaction Design Concept
Kanlayanee Kachornnamsong
IT Product Design, Mads Clausen Institute, University of Southern Denmark

22. Linking Ethnography to Design. Role Playing as a Design Method
German Leon
Umeå Institute of Design, Umeå University

23. Tell Me Your Story: Staging a Collaborative Design Event Using Stories.
Malin Mäki
Umeå Institute of Design, Umeå University

24. A mobile phone tourist application based on visual code-recognition
GU Johan Ohlsson
Computing Science, CTH
Andreas Ridén, Andreas Wiberg
IT-University Göteborg

25. Infective T-Shirt: Prototyping the unexpected Creative collaboration with users performing as co-creators
Patricia Panqueva
Umeå Institute of Design, Umeå University

26. Self-reliance in testing and inquiry activities Mockup testing by designers: its implications and benefits
Krishna Prasad MN, Camille Moussette
Umeå Institute of Design, Umeå University

27. Communicating with the use of a Pen Intuitive and Creative Pen Computing
Ida Ristner
Umeå Institute of Design, Umeå University

28. Direct Connect: Evaluation of a Filesharing Application
Jens Schou, *Gustav Engström, Therese Nordqvist
Göteborgs Universitet, *Chalmers University of Technology

29. Iterating in the Design Process: Prototyping at Different Levels of Fidelity
Mine Danisman Tasar
Umeå Institute of Design, Umeå University

30. iWand – a gesture based remote control for the intelligent home
Marcus Wandt, Christoffer Sandberg, Ivan Dechev
Chalmers University of Technology

31. Product Intuition
Xi Yue
University of Southern Denmark

32. Cultural Product Interactions
Yin Yue
University of Southern Denmark

33. Personas: the soft data dimension
Johannes Zachrisson
Delft University of Technology

34. Exploring robotics to stimulate exercise using the “carrot on a stick”-metaphor
Gabriel Åberg
Umeå Institute of Design, Umeå University



POSTERS
35. Exploring Intuitive Tangible Interaction
Jasper Dekker
Industrial Design department, Eindhoven University of Technology

36. Insights Based on Analyzing Sketching Activities
Kai Dong
Dept. of Computer- and Systems Sciences, KTH and Stockholm University

37. Paper vs. e-Paper: How bad is imitation?
Ashraf Habash
Blekinge Institute of Technology

38. Interactive Mobile Keypad
Imran Rahman Laghari, Azeem Mohsan, Imran Khan
University of Kalmar

39. Emotion Events: An Outline of an Emotion Aware Self-Adaptive User Interface.
Wolfgang Mähr
TableTop Interaction Laboratory, Chalmers Tekniska Högskola

40. Set of Questions Introducing Privacy in Ubiquitous Design
Orlando Arzuza Otalora
Blekinge Institute of Technology

41. What is teamwork?
Elsa Vaara
Umeå Institute of Design, Umeå University

42. How can we strengthen interaction qualities into new media players?
Liu Wei
IT Product Design Mads Clausen Institute, University of Southern Denmark

43. Sensorial design - How to correct and improve our senses and us
Svenja Desiree Weinmann
IT Product Design Mads Clausen Institute, University of Southern Denmark